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Mapping photos on walls in Gazebo

asked 2012-08-13 03:48:01 -0500

Erwan R. gravatar image


I'm using a visual slam algorithm in my PR2 simulation and I'm trying to enhance the visual aspect of walls. I would know if it is possible to map photos on walls objects and if yes, where I can find information (or how to do that - I'm wondering about urdf files).

I'm working with Electric.

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answered 2012-08-13 05:10:50 -0500

dbworth gravatar image

The Darpa ARM Simulator has a Gazebo world with a wall (thin box) and a picture of their lab wall mapped onto it:

The launch file is here:

and you can examine the code in:

Somewhere in there you can see different *.png wall pictures they tested. I don't know if a photo-realistic picture would look any good though.

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That is really instructive, thanks ! I tried to modify from this example but without success. Do you have any information about the way to declare a new Material to be accessed from others urdf files ? I try to had one in Gazebo.Darpa.material but it didn't work.

Erwan R. gravatar image Erwan R.  ( 2012-08-13 23:34:56 -0500 )edit

Finally I manage to build my own model from this example. When adding new material, Gazebo my be quitted and run again (probably a question of loading Media stuff). Thanks again !

Erwan R. gravatar image Erwan R.  ( 2012-08-15 22:45:29 -0500 )edit

answered 2015-06-11 03:15:39 -0500

webvenky gravatar image

The links do not work!

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Asked: 2012-08-13 03:48:01 -0500

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Last updated: Aug 13 '12