progressive costs in costmap2d
Hi,
i am trying to figure out a way to navigate on a road like environment. For this i would like to give both lanes different costs so the right lane has preference but when it is blocked left lane offers a feasible route. By the way I am using teb_local_planner along with base_global_planner right now.
Imo the best way to handle this would be to have some kind of progressive distribution from road lines to the middle of the right lane (by altering the hight and the progressiveness of the individual lines).
Is there an option to set individual inflation layers for different sensor data so i could configure a different radius for them?
I have seen that a social layer has been added to the wiki, which offers progressive costs i considered to convert my point cloud into people messages but i am not sure how the planner handles this.
I would highly appreciate any ideas Thanks