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Why base_pose_ground_truth isn't publishing the real position in stageros?

asked 2012-02-26 09:20:36 -0600

lucascoelho gravatar image

Hi,

I'm using the stage simulator to make an multi robot experiment. I need a global and perfect position to make it, so the topic base_pose_ground_truth would be perfect for it.

But the problem is that base_pose_ground_truth is not showing the position of the robot as appears in the screen of stage simulator. It's strange because the odometry seems ok, and description page of Stage stack says that base_pose_ground_truth will always publish perfect position.

In most of cases, the x published position is the real y position, and the y published position is the negative of real x position.

I've tested with some .world files of stage stack and navigation_stage package and I got the same problem.

There is an image of an simulation with stageros and the information published in /base_pose_ground_truth (left) and /odom (right). The initial position of the robot was [0 0 0 0].

image description

What should I do to make base_pose_ground_truth show the real position?

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same problem here.

Procópio gravatar imageProcópio ( 2012-08-17 05:17:26 -0600 )edit

4 Answers

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answered 2012-09-18 15:59:04 -0600

lucascoelho gravatar image

updated 2012-09-18 15:59:53 -0600

Hello guys,

I modified the stageros code in order to fix this problem. The code can be accesed here. Not all problems were solved, I think that /base_link still wrong. But at least /base_pose_ground_truth topic is working fine. The stageros code is very clear and pretty easy to modify.

Another way to solve this problem is using an localization system, like amcl. But note that amcl has a significant computational cost and it publishes geometry_msgs/PoseWithCovarianceStamped messages, not nav_msgs/Odometry.

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If you made a useful patch to the code, please open a ticket containing a patch file in the stage's bug tracker so that other people also profit from your contribution.

Lorenz gravatar imageLorenz ( 2012-09-18 22:56:53 -0600 )edit
0

answered 2012-02-26 21:26:58 -0600

Lorenz gravatar image

Not completely sure, but is fake_localization maybe the node you are looking for? It should publish the correct global position and the corresponding TF transform.

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1

I tried to use fake_localization, but didn't work because fake_localization subscribes to base_pose_ground_truth.

lucascoelho gravatar imagelucascoelho ( 2012-02-27 03:50:25 -0600 )edit
-2

answered 2012-08-13 05:31:33 -0600

NeuralJuiceBox gravatar image

Hi, I am having the same problem. I will go ahead and use /odom for now, but it is really counter-intuitive!

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Please only create an answer if you are really answering something. Use the comment functionality for discussions. This is not a forum.

Lorenz gravatar imageLorenz ( 2012-08-18 03:16:20 -0600 )edit

I'm using the odom topic instead of the base_pose_ground_truth because that actually seems to give the base_pose_ground_truth. Do you not want me to say this? Would this not be helpful to someone else? Do you want me to contribute to the community at all? Is copy/pasting replies a contribution?

NeuralJuiceBox gravatar imageNeuralJuiceBox ( 2012-09-05 02:09:21 -0600 )edit
1

yes, it would be helpfull and I think everybody wants you to say that, but as a comment. you are adding more info on the problem, not answering the original question. cheers

Procópio gravatar imageProcópio ( 2012-09-05 02:43:44 -0600 )edit
1

I didn't want to be offensive so let me try to explain again. This site is not like a normal forum where you have chronologically ordered post. Rather, you have a question and a bunch of answers and the best one is on top because it got most upvotes.

Lorenz gravatar imageLorenz ( 2012-09-05 03:40:35 -0600 )edit

Now if you have a problem that hasn't been solved so far, open a new question. Otherwise people who might be able to answer don't find your question. If you want to provide more information on your question, either update it by editing or comment on it.

Lorenz gravatar imageLorenz ( 2012-09-05 03:41:25 -0600 )edit
-2

answered 2012-08-17 05:00:44 -0600

Clefairy gravatar image

I am having the exact same problem as well. The orientation is wrong as well. Does no one know why? Is it a bug in Electric?

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Please only create an answer if you are really answering something. Use the comment functionality for discussions. This is not a forum.

Lorenz gravatar imageLorenz ( 2012-08-18 03:15:52 -0600 )edit

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Asked: 2012-02-26 09:20:36 -0600

Seen: 1,521 times

Last updated: Sep 18 '12