Generate Heightmap for unity from Lidar point data Ask Question
0 down vote favorite I have Lidar data downloaded from udacity self driving car open sourced data. The data is in a ROS bag file under node /velodyne_packets format that I converted to Velodyne_point using velodyne_pointcloud package. This velodyne_point bag then I converted to .csv format to get it into .las but I cant find any tools to do it. The csv file is over 22 GB and cant be opened in veloveiw ,excel, matlab or ArcGis.
I have to create a heightmap using ArcGis to create a terrain in unity from the same lidar data. The tutorial that I was following had the dataset in .las format , that I dont know how to get from this dataset.
Can somebody suggest how I do go ahead with it.
Welcome! What tutorial are you following?
https://www.youtube.com/watch?v=a5laf...