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Is it possible to manually rotate point clouds in RViz?

asked 2014-02-20 10:22:46 -0500

Athoesen gravatar image

updated 2016-10-24 09:02:09 -0500

ngrennan gravatar image

I've been working with some Kinects in Rviz and recently found the ability to use static_transform_publisher to create the necessary transforms between pointclouds so that it will allow me to display multiple point clouds at once. Since camera_pose_calibration doesn't work in Hydro, I'm going to try to align them manually as a first step. However, I was wondering if there was a way to rotate/translate point clouds in Rviz itself that I may have missed.

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Did you solve it?

mrtpk gravatar image mrtpk  ( 2018-10-18 09:03:52 -0500 )edit

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answered 2014-02-20 11:31:39 -0500

demmeln gravatar image

updated 2014-02-20 11:41:10 -0500

I don't think this functionality is there out of the box. It might be easily implemented with interactive markers as a small node providing a 6DoF marker that directly controls a tf transform. This seems like an obvious little tool, so maybe you are in luck and someone has hacked together such a utility already.

Edit: Another idea would be hijacking the joint_state_publisher [1] GUI by writing a small URDF file with a joint between your cameras (possible a floating joint, but I dont know how the joint_state_publisher GUI handles these. Use this in combination with robot_state_publisher to get the /tf transforms.


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Asked: 2014-02-20 10:22:46 -0500

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Last updated: Feb 20 '14