simulating air friction in gazebo for flying objects
hi guys, gazebo do not simulate air friction. So how can i modell this in gazebo? in order to simulate a quadrotor "relatively"realistic, i need to take air friction into account. So i thought whether it is possible to model air friction by an "against force" or rather by an "against torque" which are quadratically proportional to the linear velocity and angular velocity. Are there any plugins or written nodes or anything i can use to achieve this goal?? Any suggestion are welcome. how can i start generally? thanks regards