Dynamic obstacle modeling in stage/gazebo
Hello,
I'm evaluating whether I can use the stage simulator out of the box or if I have to build a new one for the 2D simulator project I'm working on. I thought it would be better to ask before digging into the code/manual myself.
In addition to simulating the robot (which might be composed of multiple body parts connected by joints), the project requires the obstacles to be arbitrarily shaped and dynamic. It should be possible to model the interaction of the robot with the obstacle and after-effects using attributes like friction/restitution/collision velocity, etc. Can it be done in stage?
Thanks!