Rate limiting in Gazebo 1.0
I have been using earlier releases of gazebo with some success. I'm currently experimenting with the 1.0 -RC3 version of gazebo to be included with fuerte, but I'm having trouble with rate limiting.
In the earlier versions placing the <updateRate>
tag with a negative number would lock the simulation to real time. A bit of investigation into the new system shows that adding an update rate to the ode like this:
<ode update_rate="1.0">
should limit the frame rate. Despite experimenting with the values my rather simple simulation is still running at many times real time.
Any suggestions?