Load a mesh and publish as shape_msgs::Mesh?

asked 2016-02-08 07:03:01 -0500

lucasw gravatar image

updated 2016-02-08 07:07:46 -0500

Is there a node that will load .dae/.stl/.mesh from disk and then publish it as a shape_msgs/Mesh?

It looks like it requires Ogre C++ code and there are examples here like http://answers.ros.org/question/17272... or http://answers.ros.org/question/14788... - I'll make the node myself but would rather use an established one if available.

A bonus variation would be a node that can subscribe to a visualization_msgs::Marker and publish it out as a shape_msgs/Mesh (though textures would be lost).

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did you get any solutions for your question??

natsu gravatar imagenatsu ( 2017-07-23 16:10:38 -0500 )edit