Ask Your Question

How can I put noise to my P3DX model?

asked 2015-07-08 06:49:13 -0600

Alvaro Salcedo gravatar image

updated 2015-07-14 06:56:40 -0600

Hi Ros Users :

I am trying to put noise to my P3DX model wich is Because the model behaviour is unrealistic.

Does Anybody know what I must modify in the code to do that?


In respose to your comment @Javi V.

I modify this part of the code:

 <!-- ground truth -->
<plugin name="p3d_base_controller" filename="">
<!-- initialize odometry for fake localization -->
<xyzOffsets>0 0 0</xyzOffsets>
<rpyOffsets>0 0 0</rpyOffsets>

in Gaussian noise but it does the same... any ideas? Do I have to change something else to make this work ?

edit retag flag offensive close merge delete


Have you taken a look at ? Different Gazebo plugins are being used and hopefully you can set noise of those.

Javier V. Gómez gravatar image Javier V. Gómez  ( 2015-07-08 07:13:20 -0600 )edit

1 Answer

Sort by » oldest newest most voted

answered 2015-07-08 07:36:44 -0600

anonymous user


Have you considered multiplying the data individually by a random number generated from the distribution of your choosing? Eg a gaussian function with mean of 1 and suitably high standard deviation might work well.

edit flag offensive delete link more


First of all, thanks for answering. Where can I find a gaussian function?

Alvaro Salcedo gravatar image Alvaro Salcedo  ( 2015-07-14 06:51:55 -0600 )edit
anonymous userAnonymous ( 2015-07-26 15:26:28 -0600 )edit

Your Answer

Please start posting anonymously - your entry will be published after you log in or create a new account.

Add Answer

Question Tools

1 follower


Asked: 2015-07-08 06:49:13 -0600

Seen: 396 times

Last updated: Jul 14 '15