Gazebo camera plugin rendering meshes in wrong order [closed]

asked 2015-03-10 15:46:03 -0500

drwahl gravatar image

Trying to load a URDF model in Gazebo, and everything looks good in the Gazebo window. The model includes a Kinect , and when I look at the camera output, it renders the (.STL) meshes in the wrong order. See images here.

I've tried Gazebo 4 and 5, and both the and plugins. Is this expected behavior?

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Closed for the following reason question is off-topic or not relevant. Please see for more details. by tfoote
close date 2015-03-10 18:36:37.643253


Please ask gazebo questions on

tfoote gravatar image tfoote  ( 2015-03-10 18:36:23 -0500 )edit

See here for a followup.

drwahl gravatar image drwahl  ( 2015-03-17 11:15:58 -0500 )edit