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Controlling Camera Rotations Using PCLVisualizer

asked 2011-06-18 06:56:52 -0600

chrlz gravatar image

updated 2011-06-18 06:58:40 -0600

PCLVISUALIZER.CAMERA_ QUESTIONS ... Given: camera_ with values clip:0,0, focal:0,0,0, pos:0,0,0, view:0,0,0 .... Rotate camera_ to point in the direction: (1, .75, -2).... Rotate the camera to aim to the left (x direction) 45 degrees relative to its current setting.

What are the formulas for PCLVisualizer.camera_ rotations?

Is there a relationship between quaternions and these four attributes?

What do each of these settings represent?

Right now I have crude approximations of ways to rotate the camera and translate it, but I have not figured out how to aim the camera based on a direction vector. Help would be tremendous...

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answered 2011-11-03 11:03:35 -0600

Mac gravatar image

This should probably be asked on the pcl-users mailing list; it's very active, you'll probably get a quick response.

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Asked: 2011-06-18 06:56:52 -0600

Seen: 1,100 times

Last updated: Nov 03 '11