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2022-09-09 02:11:47 -0500 | edited question | Invalid TF for multi tb3 setup in nav 2 Invalid TF for multi tb3 setup in nav 2 Hi there, Am trying to set up a multiple robot simulator in Gazebo with two tur |
2022-09-09 01:54:50 -0500 | edited question | Invalid TF for multi tb3 setup in nav 2 Invalid TF for multi tb3 setup in nav 2 Hi there, Am trying to set up a multiple robot simulator in Gazebo with two tur |
2022-09-09 01:42:47 -0500 | asked a question | Invalid TF for multi tb3 setup in nav 2 Invalid TF for multi tb3 setup in nav 2 Hi there, Am trying to set up a multiple robot simulator in Gazebo with two tur |
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2021-08-19 04:14:01 -0500 | asked a question | TEB Local Planner jerky in negative x direction TEB Local Planner jerky in negative x direction When I issue the robot command goal to go forward in the map in real li |
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2021-08-13 00:45:43 -0500 | marked best answer | Running Turtlebot Navigation Stack on multiple floors I currently have a Gazebo world that I generated with two levels. Level 9 (z=0) and Level 10 (z= 20). When I am using the navigation stack on level 9, the local costmap and global costmap is being generated. It is able to navigate successfully. However, when I move to level 10, the local costmap is not being generated and the robot relies purely on the global costmap to avoid obstacles. Is there a way to fix this. I am using the turtlebot simulation stack found on github. Would appreciate any pointers as I have started playing with the local cost params but that does not seem to be affecting anything. |
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2021-08-13 00:45:35 -0500 | answered a question | Running Turtlebot Navigation Stack on multiple floors Hi, So I think I have found the solution, although it seems to be a patch more than an actual solution. As I said before |
2021-08-13 00:42:40 -0500 | commented question | Running Turtlebot Navigation Stack on multiple floors Just managed to get it to work, have added the answer below. |
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2021-07-08 02:34:23 -0500 | edited question | Running Turtlebot Navigation Stack on multiple floors Running Turtlebot Navigation Stack on multiple floors I currently have a Gazebo world that I generated with two levels. |
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2021-07-08 02:11:00 -0500 | commented question | Running Turtlebot Navigation Stack on multiple floors Unfortunately those implementations don't seem to work right now and don't solve my problem. My problem is specifically |
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2021-07-07 20:18:16 -0500 | commented answer | Running Turtlebot Navigation Stack on multiple floors Hi, but even after loading a new map everytime it switches floors, the global costmap is able to update itself but the l |
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2021-07-07 05:19:26 -0500 | edited question | Running Turtlebot Navigation Stack on multiple floors Running Turtlebot Navigation Stack on multiple floors I currently have a Gazebo world that I generated with two levels. |
2021-07-07 05:18:48 -0500 | asked a question | Running Turtlebot Navigation Stack on multiple floors Running Turtlebot Navigation Stack on multiple floors I currently have a Gazebo world that I generated with two levels. |
2020-12-28 00:49:57 -0500 | answered a question | Callback not being called on first spinOnce() So I've figured it out. When I was debugging it, it seemed to me like that there was no connection to the turtlesim Pose |
2020-12-28 00:49:57 -0500 | asked a question | Callback not being called on first spinOnce() Callback not being called on first spinOnce() I am using Melodic on Ubuntu 18.04 and using the turtlesim_node from turtl |
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