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2017-01-25 04:09:16 -0500 | answered a question | Disable AVX instructions for entire catkin workspace This works: |
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2017-01-24 08:03:41 -0500 | asked a question | Disable AVX instructions for entire catkin workspace I have a multitude of packages in my catkin workspace that all need to be compiled without using AVX instructions. Is there a way to globally disable AVX instructions when using My first attempt was to add |
2016-06-04 19:25:44 -0500 | asked a question | De-noise images in rosbag I have a rosbag with a bunch of IMU measurements and image data. In order to use the FAST detector of OpenCV, I want to de-noise my image data. For this I would preferably use OpenCV (C++ or Python). In the end the rosbag should be identical to the original rosbag except the modified images. |
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2016-01-06 08:02:52 -0500 | asked a question | New catkin workspace for testing rosinstall? Hi folks, Setup: Currently, I have one catkin workspace in which I have my ros package with its dependencies (other packages). I'm about to write a wiki and want to create a rosinstall file to facilitate the installation process for a future user. |
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2015-11-27 08:06:58 -0500 | commented answer | Turtlebot bumper Thanks. That solved my problem. I ended up adding the following line (after minimal.launch) to the launch file: mux.yaml is the file in which I define my own cmd_vel_mux parameters |
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2015-11-24 09:30:41 -0500 | asked a question | Turtlebot bumper Hi, I am setting up a Turtlebot on Indigo. Whenever the robot hits an obstacle it starts shacking (driving forward and backwards quickly). It does not matter whether I am driving with keyop or with a navigation planner. My two most important launch files look like this: And the move_base launch file is All velocity outputs are correctly mapped to either Assuming that the Turtlebot is brought up, I can push the bumping-detector and it drives back for about 3 cm. If I use teleop and drive it into an obstacle, the safety controller publishes one message on the /cmd_vel_mux/input/safety_controller topic but very shortly after that also a forward velocity is published to /cmd_vel_mux/input/teleop (because thats what I tell it to do). In that case it only reverses 1cm and immediately bumps into the obstacle again. This is quite bad because if it hits an obstacle once, it will be stuck in this forward-backward shacking movement forever. Can I change this behavior? |