Ask Your Question

what's the resuts of GetSkeletonJointOrientation()

asked 2011-03-06 16:24:45 -0500

Nutan gravatar image

updated 2016-10-24 09:04:40 -0500

ngrennan gravatar image

Hi, all. I have a problem about this function. I got a 3x3 matrix for every joint using this function, but i don't know which frame this orientation respect to.

edit retag flag offensive close merge delete

1 Answer

Sort by ยป oldest newest most voted

answered 2011-03-16 23:46:12 -0500

Thorsten gravatar image


You will get 3 Vektors, representing the 3 Achses of the Joint, relative to base coord. system, which is x from Left to right, y from bottom to top and z from near to far...

The conventions can Be read in the xnTypes header in your Ni Code....

Cheers Thorsten

edit flag offensive delete link more


Thanks, Thorsten
Nutan gravatar imageNutan ( 2011-03-30 15:24:25 -0500 )edit

Your Answer

Please start posting anonymously - your entry will be published after you log in or create a new account.

Add Answer

Question Tools


Asked: 2011-03-06 16:24:45 -0500

Seen: 493 times

Last updated: Mar 16 '11