How to prevent launch shutdown on single remote connection failure? (required="true" not working)
I have a launch set up that includes two separate other launch files which are run on other machines. Those launch files have nodes with attribute required="true"
set however, the first node fails to start because of a failed ssh connection and the second is never attempted as the launch file exits on the first failure.
I suspect that the required="true"
doesn't take effect as the remote ssh connection fails before hand, but the machine
and include
tags don't have a required="true"
option.
Is there a way to prevent a remote machine launch failure from killing the entire launch?