How to launch ROS TCP Endpoint in Oculus Quest 2?
Hi everyone,
I want to build an app developed in Unity as a standalone vr app for Oculus Quest 2 (without need for Oculus Link and another PC to run the app) which does use ROS TCP Endpoint and ROS TCP Connector for connecting Unity and ROS. Is it possible to create a ros development envirovment with catkin workspace, install and then build ROS TCP Endpoint package and finally, launch endpoint.launch and use ROS TCP Endpoint package just like the way i do in windows or linux inside Oculus Quest 2?