rviz camera use orthographic projection
There are some camera views in rviz.
- Orbit (default)
- XYOrbit
- FPS (first-person shooter)
- Top-down Orthographic
I want the view use orthographic projection, "Top-down Orthographic" can do it, but it can only rotate in Z-direction. I want it can rotate and control camera as Orbit type.
Is there any way to do it or any example code?