How can I adapt texture(.png) in Xacro [closed]

asked 2019-09-01 22:01:46 -0600

kimminseo7 gravatar image

now I made .dae mesh file using blender, so I want made robot Xacro file but... I can't adapt texture file in xacro. when i spawn the robot that colored just one...

edit retag flag offensive reopen merge delete

Closed for the following reason duplicate question by kimminseo7
close date 2019-09-21 07:50:33.385504


Especially in Blender there are many ways of texturing models, some of those are not compatible with RVIZ and Gazebo. Can you test if the model loads with the texture correctly using the open source Meshlab tool?

PeteBlackerThe3rd gravatar image PeteBlackerThe3rd  ( 2019-09-02 03:41:34 -0600 )edit