MoveIt! Joystick Control FPS Drops to 0
Hi all!
I'm having a bit of a strange issue with MoveIt! when trying to integrate joystick control. My overall goal is to be able to use MoveIt with an xbox controller as well as a kinect to avoid obstacles in an octomap. However, when I try to implement joystick control the fps of MoveIt in Rviz drops to 0. I assume the issue is not graphical because running just Rviz and MoveIt with an octomap does not cause significant fps drop, but when I launch the joystick_control package I immediately see the fps drop to 0.
The isolated commands I'm running are: -roslaunch <robot_name>_moveit_config demo.launch -roslaunch <robot_name>_moveit_config joystick_control.launch
I'm allowing external command in Rviz and don't know what might be causing this massive framerate drop. My joystick_control.launch file is entirely unaltered and I'm wondering if perhaps something in my demo.launch file is causing MoveIt to wait for a certain process or something along those lines. The only addition I've made to my demo.launch file is the inclusion of the octomap code:
<rosparam command="load" file="$(find <robot_name>_moveit_config)/config/sensors_kinect.yaml"/>
I also don't think it is a controller problem because running jstest /dev/input/js0 results in very clear controller operation. Any help would be appreciated on this.
I've got the same problem. Have you found a solution?