How change a joint orientation?
Hi Guys, excuse my English i'm native Spanish speaker, but I'll try to explain myself. i'm making a simple model of the "dobot magician" in SolidWorks, and was export it to. STL, the normal process. I was use how base a old urdf of a other proyect whit a friend, i was trying to adapt this for my dobot. This is the URDF:
<robot name="Dobot">
<link name="Base">
<visual>
<geometry>
<mesh filename="package://dobot/meshes/base_link.STL"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
<material name="blue">
<color rgba="255 0 0 1"/>
</material>
</visual>
<collision>
<geometry>
<mesh filename="package://dobot/meshes/base_link.STL"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<inertial>
<mass value="1"/>
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
</inertial>
</link>
<joint name="joint1" type="revolute">
<parent link="Base"/>
<child link="linkA"/>
<origin rpy="0 0 0" xyz="0.32 0.3 0.01"/>
<axis xyz="0 0 0.01" />
<limit effort="300" velocity="0.1" lower="0" upper="6"/>
<dynamics damping="50" friction="1"/>
</joint>
<link name="linkA">
<visual>
<geometry>
<mesh filename="package://dobot/meshes/Link_1.STL"/>
</geometry>
<origin rpy="0 0 0" xyz="-0.32 -0.3 0.01"/>
<material name="red">
<color rgba="0 0 1 1"/>
</material>
</visual>
<collision>
<geometry>
<mesh filename="package://dobot/meshes/Link_1.STL"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<inertial>
<mass value="1"/>
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
</inertial>
</link>
<joint name="joint2" type="revolute">
<parent link="linkA"/>
<child link="linkB"/>
<origin rpy="-0.78 -0.78 0" xyz="0 0 0"/>
<axis xyz="0.32 0.3 0.34" />
<limit effort="300" velocity="0.1" lower="0" upper="3"/>
<dynamics damping="50" friction="1"/>
</joint>
<link name="linkB">
<visual>
<geometry>
<mesh filename="package://dobot/meshes/Link_2.STL"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
<material name="red">
<color rgba="1 0 0 0"/>
</material>
</visual>
<collision>
<geometry>
<mesh filename="package://dobot/meshes/Link_2.STL"/>
</geometry>
<origin rpy="0 0 0" xyz="0 0 0"/>
</collision>
<inertial>
<mass value="1"/>
<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
</inertial>
</link>
</robot>
Whe i try visualizate the model on RVIZ, the second joint have a rare orientation and i cant change that whit the rpy:
picture of RVIZ:
if i change for example the rpy and xyz of the joint 2, the orientation of the joint not change: Change in the URDF:
<joint name="joint2" type="revolute">
<parent link="linkA"/>
<child link="linkB"/>
<origin rpy="0 0 0" xyz="0 0 0.34"/>
<axis xyz="0.32 0.3 0.34" />
<limit effort="300" velocity="0.1" lower="0" upper="3"/>
<dynamics damping="50" friction="1"/>
</joint>
Picture of RVIZ:
Some one know what ...