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How to invoke callback functions sequentially [closed]

asked 2015-01-03 03:54:47 -0500

pronik gravatar image

updated 2015-01-03 04:01:39 -0500

This is how my main looks like:

ros::init(argc,argv,"moving");
ros::NodeHandle n1; 
ros::NodeHandle n2;

image_transport::ImageTransport it(n1);
image_transport::ImageTransport it1(n2);

image_transport::Subscriber sub1 = it1.subscribe("camera/rgb/image_color", 1, imageCallback);
image_transport::Subscriber sub2 = it.subscribe("camera/depth/image", 1, depthCallback);

ros::Rate r(10);

while(ros::ok()){
    ros::spinOnce();
    r.sleep();
}

I need to first invoke imageCallback and use data it generates in depthCallback function. But ros::spinOnce() calls them in a random order. How do I call them sequentially, in the order listed, first imageCallback then depthCallback?

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Closed for the following reason the question is answered, right answer was accepted by pronik
close date 2015-01-04 14:10:46.740095

2 Answers

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answered 2015-01-03 10:43:00 -0500

kramer gravatar image

Technically, I don't think the callbacks are actually random; rather, they occur in the order in which messages are received...even though that may appear to be random. I mention that because it indicates a fundamental misunderstanding of the mechanism: you do not call the callbacks, the callbacks are event-driven, ordered by message reception.

With that said, you want to impose some kind of message reception synchronization. Perhaps something in the message_filters package will do? Specifically, it seems to me that ApproximateTime would work for you.

If not, off the top of my head, a simple solution would be to use the callbacks to store message values then call a common method. The common method short-circuits unless both message values are filled, otherwise processing the stored values in the order you specify.

It's important to note that the callback mechanism already imposes per-message synchronization (unless you're multi-threading); that is, only one callback executes at any time, and does so to completion. So implementation is straightforward -- you can simply have a boolean flag for each message type, only performing full processing when both are true.

One final (unrelated) point: you do not need two NodeHandle objects, as they are reference-counted copies of a global object. See NodeHandle Overview or, for more detail, the NodeHandle API (specifically the default constructor).

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Thanks for the tip. I used callbacks to store message values and then calling a common method. It worked.

pronik gravatar image pronik  ( 2015-01-03 10:47:35 -0500 )edit

You're welcome, glad you figured it out. If you think the answer is adequate, please accept it and close the question.

kramer gravatar image kramer  ( 2015-01-03 10:56:50 -0500 )edit
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answered 2015-01-03 10:06:25 -0500

gvdhoorn gravatar image

You could consider using message_filters - Time Synchronizer for this. You wouldn't be using two callbacks, but I think you actually want to process synchronised pairs of rgb and depth images, am I right?

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No. My doubt was in general but message filters could be a way to do this. Thanks.

pronik gravatar image pronik  ( 2015-01-03 11:03:38 -0500 )edit

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Asked: 2015-01-03 03:54:47 -0500

Seen: 1,333 times

Last updated: Jan 03 '15