Costmap Laser "Smearing"
We are having a reoccuring issue with move_base's costmap.
The obstacles detected by the laser scan tend to get "smeared" through the costmap.
The obstacle stays constant in the body frame of the robot (setting the laser persistance on rviz to a higher number like 1 or 2 shows that the obstacle doesn't "move" relative to the body frame of the robot), yet it can create an "arc" of occupied cells in the costmap.
Does anybody have any insight into this problem?