Is odometry required for navigation?
Hi,
I am trying to recreate a much more basic navigation stack.
I know navigation stack uses odometry (I am guessing for dead-reckoning and planning due to varying velocities). But let's assume I have a way of localising myself within the map with a GPS signal (2cm accuracy). Let's also assume that the vehicle is moving at a constant velocity. Would I still need odometry and /odom transforms for something like navigation stack to work? If so, why?