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1 | initial version |
This was solved by publishing a static transform between the camera and base_link according to the following qt: 0 0 0 - 1.58 0 - 1.58
2 | No.2 Revision |
This was solved by publishing a static transform between the camera and base_link according to the following qt: command to your launch file:
<node pkg="tf" type="static_transform_publisher" name="tf" args="0 0 0 -1.58 0 - 1.58 0 - 1.58-1.58 base_link camera_1 100"/>
This publishes a transform from your base_link to camera_link and rotates according to the above angles.