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2015-10-22 05:44:58 -0500 | commented answer | what is the best way to follow a moving target? hi Procópio, have you already tried this hack? does is work as you needed? we also have similar situation where we would like local-planner to keep executing current plan while the global-planner is calculating the next plan (which can take several seconds in our case). |
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2012-01-07 17:33:10 -0500 | marked best answer | what is the reasoning behind current architecture of navigation stack (move_base), the way it is? The nav_core package contains the BaseGlobalPlanner and BaseLocalPlanner interfaces so that various planners can be loaded in place of one another without modifying move_base. ROS does this using pluginlib. Pluginlib is one of the reasons that the By enforcing the BaseGlobalPlanner and BaseLocalPlanner interfaces, move_base can always be sure that it has both planners at all times. If the planners ran standalone, move_base would have more difficulty controlling their operation, ensure that they're running, and creating/destroying instances of planners. These are just my opinions on the matter, I'm sure it's not a comprehensive list, but I hope it helps. |
2012-01-05 05:12:05 -0500 | marked best answer | what does origin represent in a costmap? By resetting the costmap origin, you are telling the costmap that its position in the world frame has changed. The costmap_2d object uses the origin that you specify when calling the So, if you set (10, 10) as the origin, and you sent a goal of (15, 15), when you look up the costmap grid space corresponding to your goal, the grid space would be ( (15-10) / resolution, (15-10) / resolution) ). So if your resolution was 0.1 meters/pixel, your costmap index for that goal would be (50, 50). Additionally, the costmap grid spaces can never have a negative index (they're all |
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2011-10-30 12:41:01 -0500 | marked best answer | how to stop an ubuntu update overwriting my code changes in ros? The easiest way is to do a local (in But this is not going to generalize well, particularly if you want to distribute your code, because then everybody's going to need your patched version of If you're finding bugs, send them to the maintainers. Otherwise, a formal fork is going to be a better choice. |
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2011-09-30 00:27:17 -0500 | asked a question | what does origin represent in a costmap? i am using costmap_2d c++ api. In the constructor one can set an origin of the costmap. what does this origin represent? it is a point or a cell? if i set origin e.g. (10,10) does it mean the cell to the left and below origin will have a negative index? |
2011-09-27 22:15:19 -0500 | asked a question | how to stop an ubuntu update overwriting my code changes in ros? sometime i need to change a little in some of the ros packages for my use, e.g. in |
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2011-09-27 01:50:24 -0500 | edited question | how to get a copy of global costmap from move_base i am writing a package which needs to use global costmap for its calculations. this package does not implement BaseGlobalPlanner, because it is not the task of the package. the global costmap is private variable of move_base and i did not find any way to access it in another package. so my qestion is how do i get the global costmap from move_base for my calculations? |
2011-09-27 01:45:01 -0500 | edited question | what is the reasoning behind current architecture of navigation stack (move_base), the way it is? i was looking at how move_base and navigation stack works. somethings seems weird to me. nav_core package has BaseGlobalPlanner and BaseLocalPlanner interfaces, which is like general programming practice. navfn is a package that implements BaseGlobalPlanner. BaseGlobalPlanner interface has two methods to overwrite sometimes standard ros mechanisms (messages and services) used, as for costmap and recovery behaviours. however, sometimes general programming techniques (interfaces) are used, as for BaseGlobalPlanner and BaseLocalPlanner. so the question is why there is this kind of double practice? i would like to know the reasoning here, so i can make better decisions, as i will be working with the navigation stack for my project... |