[ROS2] integrating with Unreal Engine
Hi fellow developers,
I am fairly new to the Unreal Engine. What is the best way to integrate ROS2 to the Unreal Engine. From my research most of the plugins are in ROS, which is then bridged to ROS2. A bridge would not be the best approach for our project.
Thank you.
Possibly duplicate of #q305087?
Hi @130s. I have seen that post. The issue is that post is about ROS1 plugin. I am actually looking for a ROS2. Even if there isn't a plugin I would like to know a possible mechanism to do the integration. I would welcome your help.
Hello developer community,
I am aware of this -> https://github.com/code-iai/ROSIntegr...
But...
I am looking for ROS2 integration with Unreal Engine. Any update regarding this? @Majed@gvdhoorn@Baumboon
Appreciate your help!
Thank you :)
Best regards, Thejesh Kumar
Welcome! Please open a new question instead of using the answer section to ask a new question. Support etiquette http://wiki.ros.org/Support#Do_Not
I am still looking for a good solution. One point you might want to look into is sockets.