Ask Your Question

Simulation Speed in Gazebo 1.0 [closed]

asked 2012-05-26 20:02:08 -0500

mkoval gravatar image

In older versions of ROS, before the switch to Gazebo 1.0, I was able to add a "simulation time" parameter to my world file to control the relationship between simulation time and real time. For example, I could set the simulator to always run in realtime to reduce CPU load.

It appears that the format of the world files have changed in Gazebo 1.0. Is this still possible? What is the equivalent parameter called?

edit retag flag offensive reopen merge delete

Closed for the following reason duplicate question by tfoote
close date 2012-05-28 07:59:13

1 Answer

Sort by ยป oldest newest most voted

answered 2012-05-27 16:44:36 -0500

JonW gravatar image

I believe the answer to your question can be found here:

There is an attribute called update_rate which can be added to the physics tag that limits how many frames per second the simulation will perform.

edit flag offensive delete link more

Question Tools


Asked: 2012-05-26 20:02:08 -0500

Seen: 481 times

Last updated: May 27 '12