Is it possible to write a Wrapper for unreal engine?
Forgive me for my lack of knowledge but I am new to ROS. If I have a C++/Python code in unreal engine which moves a drone autonomously or I write a C++/Python code in ROS and use the commands from ROS to control the drone in unreal engine. Is it possible to write a wrapper for such kind of a case?
would this help? https://github.com/code-iai/ROSIntegr...