STL vs DAE format

asked 2017-11-04 20:30:25 -0500

OpenR2 gravatar image

Does RVIZ optimize the triangle primitives in the STL into trifans and tristrips? I am assuming that since DAE is a geometry based format that its mesh primitives include optimized fans and strips? So will there be a performance benefit using DAE over STL while rendering?

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I don't know the actual answer, but RViz delegates mesh loading to Assimp. Assimp works with 'hints', and depending on the hints set will perform various processing steps while loading meshes.

gvdhoorn gravatar image gvdhoorn  ( 2017-11-05 03:10:01 -0500 )edit

I guess our goal is to put a full fidelity model into RVIZ and Gazebo. Are there contacts responsible for the loaders that we could get maybe get a definitive workflow for optimizing mesh imports?

OpenR2 gravatar image OpenR2  ( 2017-11-05 12:47:48 -0500 )edit

I'm not aware of any specific devs responsible for mesh loading in particular, but @William is the maintainer of RViz.

The mesh loading code is here.

gvdhoorn gravatar image gvdhoorn  ( 2017-11-05 14:25:21 -0500 )edit

What is "high fidelity"? Any faces/vertex count you can give us? I've seen some pretty unoptimised geometry (ie: straight dump from SolidWorks, 60k+ vertices) being rendered at high FPS, but it depends on the hw.

gvdhoorn gravatar image gvdhoorn  ( 2017-11-05 14:26:27 -0500 )edit