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VR Headset for ROS

asked 2016-12-27 07:29:14 -0500

NEngelhard gravatar image

Hey!

We think about buying a VR Headset. Partially for the lulz, but it also would be great to be able to use it within RVIZ or Gazebo so you walk around your robot before it is built. AFAIR the Vive is not supported on Linux, and there is already an rviz-plugin for the rift, but that project looks a bit dead.

Is anyone using a headset currently?

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Which one did you get working ?

Cyril_J gravatar imageCyril_J ( 2018-05-09 09:55:52 -0500 )edit

I borrowed a HTC Vive, used Unity3d and ros-sharp (from Siemens) on a Windows PC to load a urdf and move it via joint-state messages that I published on a Linux system. (took around a weekend ;) )

NEngelhard gravatar imageNEngelhard ( 2018-05-09 11:01:04 -0500 )edit

Cool! I'll see if I can try one, it seems to work on Linux now.

Cyril_J gravatar imageCyril_J ( 2018-05-09 11:13:54 -0500 )edit

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answered 2018-06-04 17:59:50 -0500

@Cyril_J There is also a rviz plugin for HTC Vive which is based on Oculus rviz plugin. You can have a look : https://github.com/AndreGilerson/rviz... .

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answered 2018-09-19 04:46:50 -0500

john.j.oneill gravatar image

updated 2018-09-19 05:26:37 -0500

@Cyril_J I realize this is an old post, but there is an openvr visualizer called vrviz that my lab is developing. It should allow you to view robot models, and interface with Gazebo, there's even a demo included that will pull up a turtlebot and you can control it. Here's a video of it: https://www.youtube.com/watch?v=M0u4Y...

The code needs SteamVR to compile, and I've only tested it with a Vive, but I'm happy to walk you through using it, as I'd love to hear feedback from someone outside our lab. The code's here: https://github.com/RViMLab/vrviz

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Thanks, I don't have a VR headset at the moment, but if I get an HTC Vive, I'll try your code and contact you.

Cyril_J gravatar imageCyril_J ( 2018-09-20 15:37:13 -0500 )edit

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Asked: 2016-12-27 07:29:14 -0500

Seen: 900 times

Last updated: Sep 19 '18