Does RGBDSLAM use QT for UI?
I'm trying to understand the source better. Does RGBDSLAM use QT for UI?
I'm trying to understand the source better. Does RGBDSLAM use QT for UI?
Yes, it looks like it does. If you search through the CMakeLists.txt for 'QT", you can see which files are part of the UI.
Yes. It is defined in qt_gui.h/cpp. The 3D visualization is also based on qt and defined in glviewer.h/cpp.
Please start posting anonymously - your entry will be published after you log in or create a new account.
Asked: 2016-03-13 22:15:19 -0500
Seen: 108 times
Last updated: Mar 21 '16
Catkin_make error no rule to make target libg2o needed by rgbdslam [closed]
Implementing ColorOcTree in OctoMap using RGBDSLAM
RGBDslam error in Fuerte and electric
How can I modify the clouds the OpenNI gets?
Map pointcloud publishing in RGBDSLAM
How to use kinect data to run RGBDSLAM over multiple machines?