Using spacenav to control rviz view
Hello all,
I've just been playing around in blender spavenav features and found out how to use my 3Dconnexion mouse to navigate my virtual camera. So I was thinking if the same would be possible for rviz. There looks to be a spacenav ros package already, spacenav_node
, and it seems to be working fine for my hardware. So a portion of the hard bit in interfacing with the device seems completed. Now I'd just have to pipe twist input to an rviz plugin of sorts to move the virtual camera in the OpenGL view.
I wanted to ask if this had been already done before, or what resources would be relevant to this task.
Thanks