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Generate maps of good quality [closed]

asked 2015-03-12 08:49:18 -0600

pexison gravatar image


I want to ask if there exists a way of laying the turtlebot in a room and it will be able to generate a map exploring alone or if I can make the maps using an application?

Thanks beforehand!

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Closed for the following reason the question is answered, right answer was accepted by pexison
close date 2015-03-19 05:56:16.965446

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answered 2015-03-18 14:05:02 -0600

BlitherPants gravatar image

It's theoretically possible to let the Turtlebot drive on its own and generate its own maps, but I've found that I get much more accurate maps when I drive the robot around myself using teleop. This is detailed in the tutorial:

There are some good posts out there detailing the methodology to get more accurate maps. Some things that have worked for me are:

  1. Keep the speed reasonably low, ie, the teleop defaults.
  2. Make sure your laser always has a wall/feature in view, preferably a corner or something distinguishable rather than just a straight line.
  3. Try to avoid in-place turns, instead taking turns while also moving forward.
  4. Once you've closed loops by driving around the perimeter of the rooms, then you can start exploring more open areas.

Hope this helps

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What is the reason of point number 3, if the Turtlebot has a good gyroscope and accelerometer already calibrated from fabric?

pexison gravatar image pexison  ( 2015-03-19 03:49:11 -0600 )edit

With your steps I have now a good map! thanks!

pexison gravatar image pexison  ( 2015-03-19 05:55:58 -0600 )edit

I'm not sure exactly why. Someone once suggested that the wheels slip less that way so there's less odometry error.

BlitherPants gravatar image BlitherPants  ( 2015-03-19 08:03:22 -0600 )edit

it seems to be that

pexison gravatar image pexison  ( 2015-03-19 08:39:33 -0600 )edit

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Asked: 2015-03-12 08:49:18 -0600

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Last updated: Mar 18 '15