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I moved the Code/Build file that new workspace "rgbdslam_catkin_ws" that the script generated (mind you that worked for me) and put it in my workspace I have been using for my project. I edited the build/CMakeCache.txt and replaced the

//Path to a library.

G2O_CORE_LIB:FILEPATH=G2O_CORE_LIB_GTEST_LIBRARY-NOTFOUND

with the actual directory to g2o

//Path to a library.
G2O_CORE_LIB:FILEPATH=/home/astrobotics/Code/g2ofork/install/lib/libg2o_core.so

just make sure you have g2ofork outside of your workspace

I moved the Code/Build file that new workspace "rgbdslam_catkin_ws" that the script generated (mind you that worked for me) and put it in my workspace I have been using for my project. I edited the build/CMakeCache.txt and replaced the

 //Path to a library.
  G2O_CORE_LIB:FILEPATH=G2O_CORE_LIB_GTEST_LIBRARY-NOTFOUND

G2O_CORE_LIB:FILEPATH=G2O_CORE_LIB_GTEST_LIBRARY-NOTFOUND

with the actual directory to g2o

 //Path to a library.
G2O_CORE_LIB:FILEPATH=/home/astrobotics/Code/g2ofork/install/lib/libg2o_core.so

just make sure you have g2ofork outside of your workspace

I moved the Code/Build file that new workspace "rgbdslam_catkin_ws" that the script generated (mind you that worked for me) and put it in my workspace I have been using for my project. I edited the build/CMakeCache.txt and replaced the

    //Path to a library.
  G2O_CORE_LIB:FILEPATH=G2O_CORE_LIB_GTEST_LIBRARY-NOTFOUND

with the actual directory to g2o

 //Path to a library.
G2O_CORE_LIB:FILEPATH=/home/astrobotics/Code/g2ofork/install/lib/libg2o_core.so
G2O_CORE_LIB:FILEPATH=/home/astrobotics/g2ofork/install/lib/libg2o_core.so

just make sure you have g2ofork outside of your workspace