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That's the sort of thing I was looking for. Thank you. The problem was that I included this line when creating markers:

int_marker.header.stamp = ros::Time::now();

This causes interactive markers attached to moving frames to not appear. However, it does not appear to cause any problems for markers in the "world" frame that have their poses updated constantly.

I read some about tf and timestamps, but I still don't understand what's going on here. Can anyone explain it?

That's the sort of thing I was looking for. Thank you. The problem was that I included this line when creating markers:

int_marker.header.stamp = ros::Time::now();

This causes interactive markers attached to moving frames to not appear. However, it What's more, adding the stamp to just one marker causes all markers to not appear, not just the one that has the stamp. Adding a stamp does not appear to cause any problems for markers in the "world" frame that have their poses updated constantly.

I read some about tf and timestamps, but I still don't understand what's going on here. Can anyone explain it?