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1 | initial version |
It's possible the dynamic damping is way too large. Try setting it to 0
<dynamics damping="0.0" friction="0.0"/>
Given that the gravity effects are turned off, the arms should not move when you start up simulation.
Also, try setting <selfcollide> tags to false in case your collision geometries are in collision with each other.
Friction has no effect at this time.
2 | No.2 Revision |
It's possible the dynamic damping is way too large. Try setting it to 0
<dynamics damping="0.0" friction="0.0"/>
Given that the gravity effects are turned off, the arms should not move when you start up simulation.
Also, try setting <selfcollide> <selfCollide>
tags to false false
in case your collision geometries are in collision with each other.
Friction has no effect at this time.
3 | No.3 Revision |
It's possible the dynamic damping is way too large. Try setting it to 0
<dynamics damping="0.0" friction="0.0"/>
Given that the gravity effects are turned off, the arms should not move when you start up simulation.
Also, try setting <selfCollide>
tags to false
in case your collision geometries are in collision with each other.other
<selfCollide>false</selfCollide>
Friction has no effect at this time.