Is there a way to limit simulation processing to emulate robot hardware?

asked 2020-07-07 21:30:01 -0500

kaineub gravatar image

This was a question that came up in a meeting for my project. As we will continue to be working from home for much of the forseeable future, a lot of my work is to be done in simulation. I have access to a high-end PC with a fast CPU and multiple GPUs for running Gazebo simulation of the robot but we want to make sure it behaves like in real life. Obviously our robot would not have the same computation ability as a workstation. We could implement something that is running in real-time on the workstation but would not even be runnable on the robot. Is there a way we could somehow limit the amount of processing power so that we could have it more accurately reflect our real-world constraints?

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