Enable collision from a mesh file in a model [closed]
Hi, I'm trying to build a world with a mesh I made with SW, I exported it to STL and added to a Gazebo world as a model named "Campo". Now the problem is that I made the model static "Campo_static" and for some reason it doesn't have collider any more, when static is false the collider appears again, so I don't understand why is it happening. The Collider desing comes from the same mesh STL file. I'm so noob at ROS and Gazebo so maybe it's a stupid problem but I need help pls. I made the model static by clicking on it in the Model Editor.
For now this seems like a Gazebo-only problem and it would be better to post it over at Gazebo Answers.
Yes you are right, sorry about that. By the way, I found the problem and the solution, as I said it was a stupid problem, I just had to add the <scale> that I had to the collision geometry