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1 | initial version |
Cross posting my answer from https://github.com/ros-planning/moveit/issues/616 for better googlability...
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your gorup name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
2 | No.2 Revision |
Cross posting my answer from https://github.com/ros-planning/moveit/issues/616 for better googlability...
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your gorup group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
3 | No.3 Revision |
Cross posting my answer from https://github.com/ros-planning/moveit/issues/616 for better googlability...
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
Another way that might fix this is to click "Add" in the rviz display panel, select "By Topic" and add the topic /rviz_moveit_motion_planning_display/robot_interaction_interactive_marker_topic/update
topic which should be of type InteractiveMarkers
. Not sure if this is a bug or something due to incorrect setup...
4 | No.4 Revision |
Cross posting my answer from https://github.com/ros-planning/moveit/issues/616 for better googlability...
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
Another way that might fix this is to click "Add" in the rviz display panel, select "By Topic" and add the topic /rviz_moveit_motion_planning_display/robot_interaction_interactive_marker_topic/update
topic which should be of type InteractiveMarkers
. Not sure if this is a bug or something due to incorrect setup...
Note that although the InteractiveMarker
is added as an external as an extra display, the marker still interacts correctly with the moveit plugin
5 | No.5 Revision |
There can be multiple reasons the interactive marker fails to load
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
Another way that might fix this is to click "Add" in the rviz display panel, select "By Topic" and add the topic /rviz_moveit_motion_planning_display/robot_interaction_interactive_marker_topic/update
topic which should be of type InteractiveMarkers
. Not sure if this is a bug or something due to incorrect setup...
Note that although the InteractiveMarker
is added as an external as an extra display, the marker still interacts correctly with the moveit plugin
6 | No.6 Revision |
There can be multiple reasons the interactive marker fails to load
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
Another way that might fix this is to click Click "Add" in the rviz display panel, select "By Topic" and add the topic /rviz_moveit_motion_planning_display/robot_interaction_interactive_marker_topic/update
topic which should be of type InteractiveMarkers
. Not sure if this is a bug or something due to incorrect setup...
Note that although the InteractiveMarker
is added as an external as an extra display, the marker still interacts correctly with the moveit plugin
7 | No.7 Revision |
There can be multiple reasons the interactive marker fails to load
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
Click "Add" in the rviz display panel, select "By Topic" and add the topic /rviz_moveit_motion_planning_display/robot_interaction_interactive_marker_topic/update
topic which should be of type InteractiveMarkers
. Not sure if this is a bug or something due to incorrect setup...
Note The InteractiveMarker
that although the gets added InteractiveMarker
is as an external as an extra display, the marker will still interacts work correctly with the moveit MoveIt rviz plugin
Try switching to CycloneDDS by following these instructions
8 | No.8 Revision |
There can be multiple reasons the interactive marker fails to load
In order for the interactive marker to appear, the group must have a kinematic solver attached to it.
Check your kinematics.yaml
to make sure you've specified the correct group name and kinematic solver AND check log outputs to make sure there were no errors when loading the kinematic solver
If you see the following line
[kinematics_plugin_loader]: The kinematics plugin (your group name) failed to load.
you are very likely to get the No active joints or end effectors found for group
error (which also directly leads to the missing interactive marker)
Click "Add" in the rviz display panel, select "By Topic" and add the topic /rviz_moveit_motion_planning_display/robot_interaction_interactive_marker_topic/update
topic which should be of type InteractiveMarkers
. The InteractiveMarker
that gets added will still work correctly with the MoveIt rviz plugin
Try switching to CycloneDDS by following these instructions