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2021-01-10 14:09:58 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) Hey @Ranjit, some minor points: You don't publish any images here. Just think of image_transport::Subscriber as a more |
2021-01-06 09:45:41 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) @Ranjit the image_transport was strictly targeting your c++ code, you don't need any republisher node in this setup. You |
2021-01-06 09:34:08 -0500 | commented answer | Custom inverse kinematics applied to a robot If you decide to actually implement a custom plugin: I have only ever implemented "simpler" plugins (like MoveItSensorMa |
2021-01-06 09:34:08 -0500 | received badge | ● Commentator |
2021-01-06 09:26:16 -0500 | commented answer | Custom inverse kinematics applied to a robot Looking back at moveit plugins: It seems i actually forgot about one perhaps easier solution. There already is a srv_kin |
2021-01-06 09:20:00 -0500 | commented answer | Custom inverse kinematics applied to a robot @lucasrebra ah i see, closed chains can be... tricky. A first step i would suggest: Think really hard if you cannot in a |
2021-01-06 09:04:30 -0500 | commented answer | Custom inverse kinematics applied to a robot @gvdhoorn Oh right, i should have been a bit more precise with with node actually hosts the controllers. As for joint_tr |
2021-01-06 09:02:29 -0500 | commented answer | Custom inverse kinematics applied to a robot @gvdhoorn Oh right, i should have been a bit more precise with with node actually hosts the controllers. As for joint_tr |
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2020-12-22 13:32:01 -0500 | answered a question | Universal Robot Digital I/O Hey, which driver are you using to control the robot? If you are using the official ur_robot_driver, you should be able |
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2020-12-22 13:06:58 -0500 | answered a question | Custom inverse kinematics applied to a robot Hey, the basis of all your robot movements will be ros_control, a very generic ROS framework for controlling actuators. |
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2020-12-21 10:15:19 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) Hey, that actually sounds like a really interesting use case. I think the general procedure should work, but just a few |
2020-12-17 14:44:31 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) 3./4. What would automatically calculate it? The projectPixelTo3dRay() function will give you a vector with z=1 (as desc |
2020-12-17 14:44:21 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) /4. What would automatically calculate it? The projectPixelTo3dRay() function will give you a vector with z=1 (as descr |
2020-12-17 14:44:02 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) 3/4. What would automatically calculate it? The projectPixelTo3dRay() function will give you a vector with z=1 (as descr |
2020-12-17 14:37:28 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) Hey, I am not quite sure what you mean by "tracking". The node (in the form i described it) would constantly update it |
2020-12-17 14:37:11 -0500 | commented answer | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) Hey, 1. I am not quite sure what you mean by "tracking". The node (in the form i described it) would constantly update i |
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2020-12-16 14:20:40 -0500 | answered a question | Converting image pixel coordinates 2D(X, Y) to 3D world coordinate(Quaternion) I am not sure i completely get what your goal looks like, but from what i understand these points could be of interest t |
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2020-12-13 14:32:15 -0500 | answered a question | How to call macro with *origin and default params You might want to take a look at the xacro wiki page, specifically point 7. The origin parameter is a block parameter an |
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2020-12-12 03:32:10 -0500 | answered a question | controller_manager and controller library on different machines This is not possible. When a controller_manager loads a controller, it will use pluginlib to load the requested controll |
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2020-12-07 12:37:41 -0500 | commented answer | MoveIt orientation constraint causes arbitrary motion One important point i forgot to mention: Did you actually verify that a trajectory complying with the orientation constr |
2020-12-07 12:32:37 -0500 | commented answer | MoveIt orientation constraint causes arbitrary motion Hey, could you post the error messages for the "position only IK" and "enforce_joint_model_state_space" cases? It might |
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2020-12-07 05:24:44 -0500 | answered a question | MoveIt orientation constraint causes arbitrary motion I am not 100% on this, but to me this seems like a problem i had with moveit constrained planning in the past as well. M |
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2020-12-05 12:48:39 -0500 | commented answer | Problem with xacro invalid <param> Hey, for future reference: These breaking changes are usually documented in the wiki migration pages, these are the ones |
2020-12-03 14:19:45 -0500 | answered a question | Getting error after calling a service in eloquent Hey, the problem here seems to be the field name global used in the service definition. I could not find any ROS2 resour |
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