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2020-12-01 17:17:01 -0500 | commented answer | Solving inverse kinematics for special configuration (IKFast) TRAC-IK performs a lot better than default KDL IK solver in my use case (8 dof robot). It is as simple as installing th |
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2020-11-17 16:30:42 -0500 | asked a question | Add tolerances to computeCartesianPath Add tolerances to computeCartesianPath Hi, I am using the computeCartesianPath() to perform linear trajectory between t |
2020-11-17 05:16:34 -0500 | commented answer | How to change Trac IK parameters online So I have added a trac_ik/trac_ik_kinematics_plugin/cfg/TRACIKDynamicReconfigure.cfg file. I have added a dynamic_reconf |
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2020-11-16 11:49:24 -0500 | marked best answer | How to change Trac IK parameters online Hi, I would like to know how to change the IK parameters in C++. The So how to retrieve the IK solver pointer in order to change some parameters, and so that it is updated for the MoveGroupInterface? I am using the TRAC-IK plugin if it matters. |
2020-11-16 11:49:22 -0500 | commented answer | How to change Trac IK parameters online Thanks again. I have almost no experience with dynamic_reconfigure so I didn't know it was possible to use it with serv |
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2020-11-16 11:26:12 -0500 | commented answer | How to change Trac IK parameters online Thanks for your answer. I don't think dynamic_reconfigure is an option for me. I want to change this parameters in the |
2020-11-16 11:25:10 -0500 | commented answer | How to change Trac IK parameters online Thanks for your answer. I don't think dynamic_reconfigure is an option for me. I want to change this parameters in the |
2020-11-16 07:22:27 -0500 | asked a question | How to change Trac IK parameters online How to change IK parameters online Hi, I would like to know how to change the IK parameters in C++. The kinematics.yaml |
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2020-06-04 13:54:06 -0500 | answered a question | Collision-free guarantee with move_group.plan() and RRTConnect Not really an answer... Alternative to using g_planning_scene->checkCollision(c_req, c_res, *robot.robotState()); fr |
2020-06-04 12:56:12 -0500 | answered a question | Do we need to remove collision object before applyAttachedCollisionObject? My answer No, it is not needed to remove the collision object before calling applyAttachedCollisionObject(). See this t |
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2020-05-30 07:45:14 -0500 | asked a question | Collision-free guarantee with move_group.plan() and RRTConnect Collision-free guarantee with move_group.plan() and RRTConnect I am using the OMPL planner and specifically RRTConnect t |
2020-05-30 07:28:26 -0500 | edited question | Do we need to remove collision object before applyAttachedCollisionObject? Do we need to remove collision object before applyAttachedCollisionObject? Currently, when I want to attach an object to |
2020-05-30 07:28:17 -0500 | edited question | Do we need to remove collision object before applyAttachedCollisionObject? Do we need to remove collision object before applyAttachedCollisionObject? Currently, when I want to attach an object to |
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2020-05-30 07:22:34 -0500 | asked a question | Do we need to remove collision object before applyAttachedCollisionObject? Do we need to remove collision object before applyAttachedCollisionObject? Currently, when I want to attach an object to |
2020-05-18 15:55:14 -0500 | marked best answer | Disabling collision in AllowedCollisionMatrix removes attached object from the scene I am updating the What would have been useful:
Unfortunately, it looks like it just removes the attached object from the scene. A minimal code looks like this (tested on ROS Kinetic).
Run with (more) |
2020-05-18 15:54:52 -0500 | commented answer | Disabling collision in AllowedCollisionMatrix removes attached object from the scene Thank you! Adding diff_scene.robot_state.is_diff = true; solves indeed the issue. About the proposal, maybe adding a bo |
2020-05-18 14:49:25 -0500 | asked a question | Disabling collision in AllowedCollisionMatrix removes attached object from the scene Disabling collision in AllowedCollisionMatrix removes attached object from the scene I am updating the AllowedCollisionM |
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2019-09-27 12:30:57 -0500 | commented answer | Robot_localization: fuse absolute with relative measurements Yes, I think I have understood what you said about the IMU. I use the ROS Madgwick filter btw. Not sure what absolute or |
2019-09-25 12:54:13 -0500 | marked best answer | Robot_localization: fuse absolute with relative measurements I want to fuse global pose from tag pose estimation with visual odometry and IMU. I am using:
Fusing relative measurements (visual odometry and IMU) looks correct with rviz:
I am not able to fuse absolute pose with visual odometry and IMU. I want to use something like this:
(Realsense ROS publishes all the transformations between the camera_link and for instance camera_imu_optical_frame.) What should be the transformation for Is it the transformation between the map (frame_id) and the camera_link (so the raw transformation between the tag and the camera)? Is it the transformation between the map (frame_id) and the odom? Since I have another ekf_node that fuses the continuous data (vo and IMU), I can transform the raw tag pose. The output of the local ekf is clear. It is the transformation between the odom and the camera_link. The odom frame is the initial position of the sensor when launching the nodes. What is the output of the global ekf (
So does the ekf ( Edit: I did some tests, recapped here. The homogeneous transformation The vision library detects the tag and estimates the transformation Option 1:
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2019-09-25 12:54:13 -0500 | commented answer | Robot_localization: fuse absolute with relative measurements Thanks for the answer. I have edited my questions to add the tests I did. Yes in my case I assume the tag does not move |