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2022-02-20 04:38:11 -0500 | marked best answer | How do you fix the inertial tensor if the values are all 0 (solidworks to urdf plugin)? Hi! I created a basic assembly in solidworks, and began the export process using sw2urdf by following the WPI Solidworks to Gazebo tutorial. However, I ran into an issue where the inertia tensor keeps being generated as 0 for during the export process, and I don't know why! I've ensured that the parts have had a material set, and when I export a part individually as a link, it has a moment of inertia. Right now, I'm literally just testing a single joint configuration, essentially a narrow cylinder connected to a block (the base link). I set the respective coordinate systems to be the origin of both parts, and I've created the axis by using the default plane intersections (so I've specified the coordinate system, the axis, and the joint type). Does anyone have any ideas? Also, I used the scale feature to increase the part's size by 100x. The mass properties have updated, so I don't think that's the issue. |
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2018-07-13 16:42:33 -0500 | answered a question | How do you change motion_planning_api tutorial to use chomp? I more or less figured it out, so I thought I'd share my solution in case anyone was thinking of tackling the same issue |
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2018-05-31 05:48:04 -0500 | answered a question | How do you include header files from moveit_experimental in a project? As suggested by gvdhoorn: You need to go to whatever package is using the moveit_experimental functionality (in my case |
2018-05-31 05:46:52 -0500 | edited question | How do you include header files from moveit_experimental in a project? How do you include header files from moveit_experimental in a project? Hello, I am trying to include the collision_dete |
2018-05-31 05:46:43 -0500 | commented question | How do you include header files from moveit_experimental in a project? For future readers: You need to go to whatever package is using the moveit_experimental functionality (in my case, the p |
2018-05-31 05:46:27 -0500 | commented question | How do you include header files from moveit_experimental in a project? Thank you! This was exactly the solution!! |
2018-05-31 05:17:46 -0500 | edited question | How do you include header files from moveit_experimental in a project? How do you include header files from moveit_experimental in a project? Hello, I am trying to include the collision_dete |
2018-05-31 05:15:54 -0500 | edited question | How do you include header files from moveit_experimental in a project? How do you include header files from moveit_experimental in a project? Hello, I am trying to include the collision_dete |
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2018-05-31 05:14:47 -0500 | asked a question | How do you include header files from moveit_experimental in a project? How do you include header files from moveit_experimental in a project? Hello, I am trying to include the collision_dete |
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2018-05-26 22:27:40 -0500 | commented question | How do you change motion_planning_api tutorial to use chomp? http://docs.ros.org/kinetic/api/moveit_tutorials/html/doc/motion_planning_api/motion_planning_api_tutorial.html Sorry a |
2018-05-26 22:27:24 -0500 | edited question | How do you change motion_planning_api tutorial to use chomp? How do you change motion_planning_api tutorial to use chomp? Hello, I am a new moveit user trying to use CHOMP on my 7D |
2018-05-25 17:07:54 -0500 | edited question | How do you change motion_planning_api tutorial to use chomp? How do you change motion_planning_api tutorial to use chomp? Hello, I am a new moveit user trying to use CHOMP on my 7D |
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2018-05-25 17:07:51 -0500 | edited question | How do you change motion_planning_api tutorial to use chomp? How change motion_planning_api tutorial to use chomp? Hello, I am a new moveit user trying to use CHOMP on my 7DoF arm. |
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2018-05-25 17:07:09 -0500 | asked a question | How do you change motion_planning_api tutorial to use chomp? How change motion_planning_api tutorial to use chomp? Hello, I am a new moveit user trying to use CHOMP on my 7DoF arm. |
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2018-04-02 20:31:50 -0500 | asked a question | How do you fix the inertial tensor if the values are all 0 (solidworks to urdf plugin)? How do you fix the inertial tensor if the values are all 0 (solidworks to urdf plugin)? Hi! I created a basic assembly |