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2017-10-18 04:43:18 -0500 asked a question How can I deactiviate the local costmap in the move_base pkg?

How can I deactiviate the local costmap in the move_base pkg? Hi, I am preparing a game and the costmap slows down the

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2017-10-16 12:35:37 -0500 marked best answer TF doesn't work even though it's in the tf_tree

Hi,

I need a tf between world and map.

This is my starting situation (world and map are not connected): image description

Now I establish a simple static transform:
image description

The two tf_trees are now connected:
image description

BUT somehow there is still no connection between /world /base_footprint: image description

Rviz is complaining about a missing tf as well.

How can I fix this?
Any hints for further investigation?

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2017-10-16 12:27:19 -0500 commented answer TF doesn't work even though it's in the tf_tree

Wow, you are right haven't noticed! I don't want to mess with trasnforms below map. Therefore I somehow need to push th

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2017-10-16 09:12:43 -0500 edited question TF doesn't work even though it's in the tf_tree

TF doesn't work even though it's in the tf_tree Hi, I need a tf between world and map. This is my starting situation (

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2017-10-16 09:12:33 -0500 edited question TF doesn't work even though it's in the tf_tree

TF doesn't work even though it's in the tf_tree Hi, I need a tf between world and map. This is my starting situation (

2017-10-16 04:51:09 -0500 asked a question TF doesn't work even though it's in the tf_tree

TF doesn't work even though it's in the tf_tree Hi, I need a tf between world and map. This is my starting situation (