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Hozefa Indorewala's profile - activity

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2012-03-12 05:10:39 -0500 answered a question robotino_drivers building errors

robotino_drivers was an old stack is no longer supported. I would recommend you to try out the new robotino stack. The new stack is based on the new RobotinoAPI2 which is more efficient and is packed with new features. The API2 is currently undergoing its final stages of development but you can already install it on your Robotino.

If you have more questions regarding the RobotinoAPI2 then please post them on the openrobotino forum.

2012-02-16 04:15:03 -0500 received badge  Student (source)
2012-02-16 04:11:28 -0500 commented answer Mesh rendering in RViz

I tried flat shading my models in Maya itself and then performed the obj-import dae-export in Blender (I use Maya for working with the models and Blender just for importing-exporting), but that didn't help either. I think it looks fine for now.

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2012-02-16 03:36:02 -0500 commented answer Mesh rendering in RViz

I checked the face normals in both maya and meshlab and they seem fine. I hope more light sources are added in the future. Nonetheless, thank you again for your help.

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2012-02-16 02:50:33 -0500 commented answer Mesh rendering in RViz

Thanks for the help Stefan. I tried out your suggestion and the mesh now looks better but it has too many "dark spots". Some screenshots: 1. Front http://i.imgur.com/BnIxN.png 2. Back http://i.imgur.com/oZvTG.png

I included the 'library_lights' in the DAE files but that didn't help.

2012-02-15 21:58:05 -0500 asked a question Mesh rendering in RViz

Hello all,

I am having troubles with the rendering of my meshes in RViz. The models are created in Maya and then exported to OBJ format. They are then imported in Blender and re-exported to DAE format as a final step before visualizing them in RViz. The two step export process is done because the DAE files exported directly from Maya (using the PolyTrans plugin) cause an error in RViz. Here's a screenshot of the model in RViz.

Since my knowledge of 3D modelling is limited, I would appreciate your help regarding the issue. I can also provide the mesh files if required.

Thank you in advance.

Cheers, Hozefa

2012-02-07 20:43:42 -0500 asked a question SimpleActionServer issue on Ubuntu Maverick

Hello all,

I am initializing an actionlib::SimpleActionServer<control_msgs::FollowJointTrajectoryAction> server_ in my constructor as follows:

RobotinoGrappler::RobotinoGrappler(const std::string& fname):
    server_(nh_, "/follow_joint_trajectory",
            boost::bind(&RobotinoGrappler::execute, this, _1), false) { [..] }

This works perfectly on my Ubuntu Lucid (running ros-electric lucid) but the same code compiles fine on Ubuntu Maverick (running ros-electric maverick) but when I run the node, it gets stuck in the RobotinoGrappler constructor where the SimpleActionServer is intialized.

Any ideas what might be the problem?

Cheers, Hozefa

2011-12-16 02:25:28 -0500 asked a question Why doesn't the karto package build?

Hello all,

I checked out the karto package and built it initially using rosmake but the node wasn't built. After going through the CMakeLists.txt, I found out that the lines to build the node were commented out and un-commenting and building the package again led me to errors.

I was wondering if this package is still maintained. I am using running ros-electric on my machine. Thank you in advance for your help.

Cheers, Hozefa