ROS Resources: Documentation | Support | Discussion Forum | Index | Service Status | ros @ Robotics Stack Exchange |
2017-01-07 14:28:38 -0500 | received badge | ● Taxonomist |
2016-08-24 22:00:02 -0500 | received badge | ● Popular Question (source) |
2016-08-24 22:00:02 -0500 | received badge | ● Notable Question (source) |
2016-08-24 22:00:02 -0500 | received badge | ● Famous Question (source) |
2014-04-01 14:08:30 -0500 | received badge | ● Organizer (source) |
2014-03-30 15:15:05 -0500 | asked a question | Textures refusing to load Whenever I import a textured model from Maya into Gazebo the texture never shows up.The only time I have been successful was when I imported the duck.dae and duck.png files provided in a tutorial on Gazebo's website. For a submarine place holder model I applied the yellow and black Batman symbol as the texture. In Gazebo it just rendered yellow. I also created a rocky terrain with the appropriate UV textures in Maya and applied a bump map and colored it red using the shaders in Maya. In Gazebo the rocky terrain rendered grey. I used the lambert, blinn and phong shaders and they all have the same result when I load the model into Gazebo. Even when I apply a simple brown blinn shader with a bump map attached to the model it appears grey (in Gazebo) without the bump map. Would greatly appreciate it if someone can help me with this issue. Thanks. Recently asked question that was removed Cannot upload links to the images because my karma level is not high enough |