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The include files from binary and source install

Hello,

I install the moveit package from binary before, but now I found the some newer APIs needs to be install from source.

So, I use the autoremove to unstall the old moveit package and install the new moveit package from source. However, I found the VScode IDE it include the same .h file from two path.

For example:

#include <moveit_msgs/CollisionObject.h>


It has two include path devel/include/moveit_msgs/CollisionObject.h and /opt/ros/kinetic/include/moveit_msgs/CollisionObject.h.

I would like to know how to delete the include files which from binary completely and correctly?

Thanks for you guys!

The include files from binary and source install

Hello,

I install the moveit package from binary before, but now I found the some newer APIs needs to be install from source.

So, I use the autoremove to unstall the old moveit package and install the new moveit package from source. However, I found the VScode IDE it include includes the same .h .h file from two different path.

For example:

#include <moveit_msgs/CollisionObject.h>


It has two include path devel/include/moveit_msgs/CollisionObject.h and /opt/ros/kinetic/include/moveit_msgs/CollisionObject.h.

I would like to know how to delete the include files which from binary completely and correctly?

Thanks for you guys!

The include files from binary and source install

Hello,

I install the moveit package from binary before, but now I found the some newer APIs needs to be install from source.

So, I use the autoremove to unstall the old moveit package and install the new moveit package from source. However, I found the VScode IDE includes the same .h file from two different path.

For example:

#include <moveit_msgs/CollisionObject.h>


It has two include path devel/include/moveit_msgs/CollisionObject.h and /opt/ros/kinetic/include/moveit_msgs/CollisionObject.h.

I would like to know how to delete the include files which from binary completely and correctly?

Thanks for you guys!