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Old data keeps being visualized in rviz

asked 2013-09-25 13:05:20 -0500

WG- gravatar image

I have a callback lineVisualization which publishes a MarkerArray containing lines. Inside rviz I visualize the lines. Now the problem I am facing is that some old lines which should not be detected anymore are showing up in rviz.

  • Sometimes they disapear after a while but somethines they don't.
  • If I then un-select the namespace from the MarkerArray and then disapear.

From the two above facts I observe I conclude that rviz for some reason stores my visualization data and keeps showing it? However since I never worked with Markers I wonder if I am not doing something wrong in my code.

The relevant code piece is displayed below.

void lineVisualization(const std_msgs::Float32MultiArray::ConstPtr& msgLines)
{
    // Create marker and markerarray
    visualization_msgs::MarkerArray lines;

    cmd_pub.publish(lines); 

    int offset = 0;

    // For each line
    for(int i = 0; i < (int)(msgLines->data.size() / 4); i++, offset = 4*i)
    {
        visualization_msgs::Marker line;

        // Init
        line.header.frame_id    = "/pico/base";
        line.header.stamp       = ros::Time::now();
        line.lifetime           = ros::Duration();
        line.id                 = i;
        line.ns                 = "HoughLines";
        line.type               = visualization_msgs::Marker::LINE_STRIP;
        line.action             = visualization_msgs::Marker::ADD;
        line.pose.orientation.w = 1.0;
        line.scale.x            = 0.05;
        line.color.r            = 0.0f;
        line.color.g            = 0.0f;
        line.color.b            = 1.0f;
        line.color.a            = 1.0f;


        // Create points
        geometry_msgs::Point p1;
        geometry_msgs::Point p2;

        p1.x =  (float)(msgLines->data[offset    ] / 100);
        p1.y = -(float)(msgLines->data[offset + 1] / 100);
        p1.z =  0;

        p2.x =  (float)(msgLines->data[offset + 2] / 100);
        p2.y = -(float)(msgLines->data[offset + 3] / 100);
        p2.z =  0;

        // Create line segment
        line.points.push_back(p1);
        line.points.push_back(p2);  

        // Add line to lines
        lines.markers.push_back(line);

        // Clear line point
        line.points.clear();
    }

    // Publish
    cmd_pub.publish(lines); 

    // Clear lines
    lines.markers.clear();
}
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answered 2013-09-25 16:13:42 -0500

This likely has to do with the number of lines to draw varying over time. If you publish less lines than in a previous iteration and do not send a DELETE marker action for the unused markers of the previous iteration, they will stay in place. So you either have to explicitly tell them to disappear using the DELETE action, or give them a short lifetime. Also discussed here.

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Thank you for your reply. I first had a lifetime of zero. So shouldn't they disappear then straight afterwards in the next iteration? I did change it to ros::Duration because the lifetime is defined as that in the marker tutorial. I will try the DELETE action in a moment then.

WG- gravatar image WG-  ( 2013-09-25 22:44:04 -0500 )edit

No, because they are treated individually by id. So if you send out less lines, the ones with higher ids will just not be modified at all.

dornhege gravatar image dornhege  ( 2013-09-26 00:01:36 -0500 )edit

@domhege so I always should send out the same number of markers I understand?

WG- gravatar image WG-  ( 2013-09-26 00:22:54 -0500 )edit
1

Yes, if you have less then before, send the extra ones with DELETE as Stefan said.

dornhege gravatar image dornhege  ( 2013-09-26 01:08:52 -0500 )edit

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Asked: 2013-09-25 13:05:20 -0500

Seen: 7,481 times

Last updated: Sep 25 '13