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Convert a 16 bit compressed kinect depth image to something usable?

asked 2013-07-18 05:45:28 -0500

madmax gravatar image

updated 2014-01-28 17:17:19 -0500

ngrennan gravatar image


I don't know why, but I have a 16 bit Kinect depth image recorded in my bag file.
And now I want to use rgbd_slam for processing.

Is there a solution to get this working, because the normal bitrate is 32Bit depth, isn't it?

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answered 2013-07-21 01:57:37 -0500

What other data is in your bagfile, please post the output of rosbag info <yourbagfile>. If you have a cloud, set the topic for the depth image in rgbdslam's parameters to "" (empty string). Otherwise, try setting the "depth_scaling" parameter to 0.001 (I'm guessing that the 16bit thing contains millimeters).

I am unsure what you mean by "compressed" in the title? That the bagfile is compressed? That wouldn't have any impact (except the cpu performance required to decompress).

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Well, you answered my [other question]( regarding the strange depth image in my bag file. The normal image_transport decompressing does not work for me, so I looked how rqt_gui did the thumbnail view, and took this approach. The just make a python image out of it and I convert it back to a ros image. So now I have this image, but then RGBD throws an opencv error that says it can't convert to bayer_grbg8 or so. Don't know the error exactly, as I am not at university right now...

madmax gravatar image madmax  ( 2013-07-22 07:14:58 -0500 )edit

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Asked: 2013-07-18 05:45:28 -0500

Seen: 713 times

Last updated: Jul 21 '13