Why move_base server depends on global_costmap update_frequency?
Hello, This is almost a duplicated question of this old and already answered one:
Can no longer connect to move_base server
But I want to go further that the answer this person found. I tried a crappy way to keep the static map unchanged without freezing movebase action server: set observationsources to nothing. But move_base still spends CPU time updating the map! So it cannot keep sometimes even a 1 Hz rate. I cannot put a lower rate because if not calls to the action server are served at that slow rate. There's no better way to avoid this? Maybe this deserves an issue. I'm working with hydro-devel code, but the same happens with groovy debs.
Thanks
Asked by jorge on 2013-05-02 07:27:44 UTC
Comments
Problem remains on hydro...
Asked by jorge on 2013-07-03 15:40:52 UTC
Are you using the new layer-centric parameter specification, or are you relying on the old pre-hydro syntax?
Asked by David Lu on 2013-07-04 13:47:43 UTC
pre-hydro parametrization. How this relates to the problem I mentioned? It´s in my TODO list make use of the new multi-layer further than just reuse the old stile parameters... I´m curious about
Asked by jorge on 2013-07-25 05:17:17 UTC